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Rain meter desktop
Rain meter desktop










rain meter desktop

The full length of the value will always be copied to the clipboard.ĪudioLevel plugin: Fixed an incompatibility with the Nahimic audio driver. All string values will display up to 259 characters in the dialog window, being truncated and appended with "." if longer. Line meter: Added a new TransformStroke option, which determines how the line (stroke) width is treated when TransformationMatrix is used on the meter.Ībout dialog: Corrected an inconsistency with how Measure and Variable values are "displayed" in the About/Skins dialog, and what is "copied" to the Windows clipboard when you use CTRL-C or right-click to copy string values. Section Variables: Added new and section variables to allow you to make a meter relative to the end of another meter without requiring X=( + ) as a formula. Please report these issues in this forum area: Rainmeter 4.3 D2D Issues. Any skin you run in Rainmeter 4.2 should look and work exactly the same in Rainmeter 4.3. The goal here is to ensure that we fully protect backwards compatibility with existing skins in the change from GDI+ to D2D. Things that looked different in Rainmeter 4.2. Reporting problems with Direct2D: We would be very interested in anything you see that is "different" for you when using Rainmeter 4.3. Details and suggestions for this issue are at: Intel HD Graphics drawing issue(s) with hardware acceleration This is due to a bug in the drivers for these chips from Intel, and the problem can generally be solved by updating your system to the most recent version of the graphics drivers from Intel. Hardware acceleration and Intel HD integrated graphics: There is a known issue with certain Intel HD integrated graphics chips, often seen on laptop computers, and hardware acceleration. Future versions will change the default to "on" in Rainmeter.

rain meter desktop rain meter desktop

Hardware acceleration can be turned "on" in the Settings dialog, and we recommend it. This to help us to identify general issues that might come up with the conversion from GDI+ to D2D, and isolate any problems that are strictly related to hardware acceleration. (known as HWA for short) This means that some of the processing, and the memory used, can be offloaded from the CPU to the GPU, and things will be rendered or "draw" significantly faster.

rain meter desktop

Not only does D2D offer additional capabilities we will be taking advantage of in the near future, but it also allows us to optionally support hardware acceleration. Rainmeter 4.3 has changed entirely from using an older GDI+ graphics engine in Windows to the more modern and capable Direct2D (known as D2D for short).












Rain meter desktop